|Make the most of your afternoons at camp this year with our new afternoon schedule. Following an hour siesta the afternoon program opens up to allow Scouts to experience summer fun as a troop. On Monday through Thursday, Camp Hinds offers 12 activities periods (three each day) for troops to experience all the areas of camp. Many activities are 50 minute sessions but some are longer. It is our hope that each troop will try to schedule at least one activity in each of our 12 program areas.|
|To Register: Register for afternoon activities by completing the form in the back of this guide or at the Scoutmaster and SPL orientation meeting at 1:00pm on the Sunday you come to camp. Many sessions have restricted sizes or certain days of operation so preference will be given to those who register early, all others will be put into the system Sunday afternoon following check-in.|
Afternoon Troop Activity Selections
The following is a description of the available activities organized by program areas.
|Tenny River Run (3 Periods)
Grab a canoe or kayak and head on a scenic adventure down the Tenny River to Crescent Lake. The perfect activity for a troop of swimmers – the unit will be expected to provide the proper leadership for this trip, including one with Safe Swim Defense and Safety Afloat Training (training available for leaders online or Monday at camp).
Troop Boating (1 Period)
|CPR Practical (1 Period offered Periods 4-6)
This session will educate Scouts in how to do the basics of CPR and the Heimlich. This is not a certification course but it does satisfy the CPR requirement for aquatic merit badges, First Aid, and Emergency Preparedness.
|Camp Improvement Project (1 Period)
This type of project will be designated by the commissioner or ranger. You may be asked to do brush cleanup, move a fence, clean up an area, build or put something together.
Campsite Improvement (1 Period)
This program is available on Wednesday only on a first come first serve basis and is limited to 20 participants. Plan your own unique Outpost. Either hike or canoe to this rustic campsite on Crescent Lake. How you plan it is up to you. Include preparing your meals, a swim in the lake, a campfire at night, and sleeping under the stars, or under your canoe, or under a tarp. If you wish to go by canoe, you must sign-up for the Wednesday Tenny River Run. You must submit an Outpost Planning form to the program director.
COPE & Climbing
|Team Building Games (1 Period)
Learn to listen, see things differently, jump into a situation and talk your way out of anything! Don’t miss this chance for some team building super fun activities with your troop.
COPE Preview (1 Period)
Troop Climb (1 Period)
|Survival Bracelets (1 Period, offered Periods 4-6)
“Be Prepared” for anything while wearing a paracord bracelet that you made yourself. Stop by the Craftshop for this fun and useful project.
Craftstrip projects (1 Period, offered Periods 4-6)
|Leather Projects (1 Period, offered Periods 4-6)
Use some of our patterns or design your own to make some useful leather project. Learn how to punch, lace, and stitch leather, tooling techniques and more.
Duck Tape Projects (1 Period, offered Periods 4-6)
|Neckerchief Slides (1 Period)
Make neckerchief slides by pouring Plaster of Paris into special molds or carve them from wood. Schedule this at the beginning of the week so the plaster has time to dry or you have
time to finish your carving.
Neckerchief Slide Painting (1 Period)
|Swamp Romp (1 Period, offered Period 4 and evenings
A Camp Hinds tradition since 1986! Now you can join our Nature staff for a romp in our swamp. Be prepared to forge through the swampy areas of camp and maybe learn something about aquatic wildlife while you are there. Shoes required for all participants. Wear footwear and clothing that can get wet and muddy.
|Conservation Project (1 Period)
Join our Nature Staff to help camp preserve its greatest resource, Nature. In this project you may work on clearing or moving a trail, creating erosion control, or improving wildlife habitats.
Nature Hike (1 Period)
Nature Scavenger Hunt (1 Period)
|Rattle Snake Mountain Hike (3 periods)
Meet at Polaris for a brief introduction. Maps of the trails will be provided. Your unit will be expected to provide the proper two-deep leadership and take the afternoon and enjoy the wonderful views up Rattlesnake Mountain.
Blindfolded Tent Pitching (1 Period)
Knot Relay (1 Period)
|Tomahawk Throwing (1 Period)
Try your hand at learning the skill of tomahawk throwing. Practice this old time Scouting skill with your troop.
How to Use GPS (1 Period)
|Geocache Course (2 hrs)
Go on a modern treasure hunt, on a quest to use a GPS and your know-how to locate a series of caches throughout Camp Hinds.
Cooking Demonstration (1 Period)
|Tripod Water Boiling (2 periods)
Instructor: Demonstrates Tripod Lashing and sample fire lays. Gives each group a #10 can with 1 inch of water with dish soap added.
Scouts: Build a tripod, hang the #10 can from the tripod, build a fire under the #10 can until the soapy water overflows the #10 can. First patrol to get the water to overflow the can is the winner.
|Matchless Fire Building (1 period)
Instructor: Demonstrates several methods that can be used to start a fire without a match
Scouts: Select one method and start a fire. Who can get a sustainable fire going first? Fuel piled no higher than lower string (9 inches above ground). Who can burn the top string (16 inches) first?
|Monkey Bridge (2 periods)
Instructor: Give activity instructions and provide materials.
|Totin’ Chip & Firem’n Chit
(No signup Required)
Monday or Tuesday, Period 5 (3:00pm-3:50pm)
Monday or Tuesday, Period 6 (4:00pm-4:50pm)
|Rifle Shooting – Troop Shoot (1 Period)
Wander up to the Rifle Range and shoot with our knowledgeable and extremely accurate shooting sports staff!
Archery – Troop Shoot (1 Period)
||Team Sports (1 to 3 periods)
Divide your troop into two teams or challenge another troop in a game of baseball/softball, basketball, flag football, lacrosse, soccer, volleyball, or ultimate Frisbee.
Fitness Relay (1 period)
|Basic Rescue Skills (1 Period)
Learn and practice reaching rescues using such things as arms, legs, branches, towels, poles and paddles. Also practice using items that can be thrown such as lines, ring buoys, and free floating supports.
Instructional Swim (1 Period)
|Safe Swim (1 Period)
Receive instruction and practice on running your own troop swim in a primitive setting. Set up the area, post lifeguards, and run a safe swim without docks, lemon lines, and buddy boards, etc. Meet at West Beach.
Troop Swim (1 Period)
Water Games (1 Period, offered Period 4-6)
|1st & 2nd Class Rank Swim
(7:00pm any day Monday through Thursday)
(No signup required)
Come by West Beach and complete the second and first class swim requirements!
Second Class Requirements:
|Mystery Challenge (3 periods, offered Period 4-6)
This will be in the same vein as the great egg drop challenge but these
activities will be much more involved. The actual challenge given
to the patrols (or small groups) will be a surprise. Patrols will
be given supplies and a challenge to complete before the end of the time
period. Can your patrol successfully complete the challenge?
|Bottle Rockets (3 periods, offered Period 4-6)
This activity involves Scouts working with a buddy or his patrol to design and construct a water powered bottle rocket designing by adding a nose cone, fins, and weights to two 2-liter soda bottles. The rocket to achieve the greatest time in the air wins! Troops need to bring 2 empty two-liter soda bottles for each team participating in this event.
|Lego Derby (2 periods, offered Period 4-5)
Each pair of Scouts will be given a set of Lego derby wheels which will run on a standard Pinewood Derby track. Scouts will be given 20-30 minutes to design and build a derby car out of assorted Lego blocks following a set of pre?printed design rules. At the end of the time, all cars will have a race or two. After the race, teams will have the opportunity to re-design their cars. A second set of races will be held. Again
teams will have time to re-design their cars. At the end of the period, the car with the best time will be saved for a campwide race off on Thursday evening.
|For the activities below, leaders are encouraged not to share the activity descriptions with their Scouts ahead of time so that Scouts can express their own creativity.|
|Marshmallow Tower (1 period, offered Period
4, 5, or 6)
Each patrol is given 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow. Given a time frame of about 20-30 minutes, the groups must build the tallest free-standing structure out of the spaghetti. The marshmallow needs to be on top.
|Marble Run (1 period, offered Period 4, 5, or
The challenge is to create a marble track using the given materials and have the marble land in an 8” square and remain there. Each patrol gets: 1 piece of cardstock, 3 straws, 1 piece of string, 3 sheets of paper, 5 mailing labels, 4 paper clips, 3 rubber bands, and 2 pencils to complete this task.
|Troop Time (1 Period)
Take a break in the afternoon and play some board games under the humid weather, work on your troop plaque, play a sport, conduct your own units program - it’s up to you!
Troop Activity Registration Form