2016 Merit Badge Prerequisites

 

These badges have requirements that need to be complete before you come to camp.  If you don’t do them, you will get a partial.

 

These merit badges have pre-requisites that must be met before you can signup for the badge.

 

These merit badges will be a partial until you complete some requirements that you must do after camp..

 

 

Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

Archery MB

 

@ Shooting Sports

 

Open to Returning Scouts

 

 

 

None

 

Double Period Class

 

Class Size Limited

 

Art MB

 

@ Craftshop

 

Open to All Scouts

 

Requirement #6 - Visit a museum, art exhibit, art gallery, artists' co-op, or artist's workshop

 

 

Astronomy MB

 

@ Nature Area

 

Open to Returning Scouts

 

 

Requirement #8 – Complete one option.

 

Will require at least one star gazing session on a clear evening during camp.

 

Basketry MB

 

@ Craftshop

 

Open to Returning Scouts

 

 

 

None

 

May be challenging for younger Scouts.  May require some out of class work.

 

BSA Lifeguard

 

@ Aquatics

 

Open to adults and Scouts15 years of age or older

Requirement #6 - Show evidence of current training in American Red Cross First Aid and American Red Cross CPR/AED for the Professional Rescuer or equivalent.

Scouts must have Swimming MB, Lifesaving MB, and First Aid MB.

 

Class meets all day every day.

 

Camping MB

 

@ Scoutcraft

 

Open to Scouts 13 and older

Requirements #4b – help a patrol prepare for an actual campout..

#8d - Cook at least one breakfast, one lunch, and one dinner for your patrol.
#9 a – 20 days & nights & 9b special experiences.

Requirement 5e - Bring backpack and be prepared to do an overnight at camp.

 

Eagle Required Merit Badge

 

Canoeing MB

 

@ Aquatics

 

Open to Returning Scouts

 

 

Needs to be classified as a Swimmer.

 

 

Bring footwear that can get wet for swamping.

 

 

 

Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

Chess MB

 

@ Tech Center

 

Open to All Scouts

 

 

 

None

 

Evening merit badge.  Be part of the Camp Hinds Weekly Chess Tournament.

 

Citizenship in Community MB

 

@ Trail to Eagle

 

Open to Scouts 13 or older

Requirements #2 – Bring community map

#3 – Attend meeting & be ready to discuss 3b

#4b – Interview

#7c - volunteer at least eight hours

#8 – bring information to complete

 

 

Eagle Required Merit Badge

 

Citizenship in the Nation MB

 

@ Trail to Eagle

 

Open to Scouts 13 or older

Requirement #2 –Visit 2 nationally approved places, etc.

#3 – Read front page or watch news for 5 days and be prepared to discuss, etc.

#8 – Write letter to Senator or Congressman, etc.

 

 

Eagle Required Merit Badge

 

Citizenship in World MB

 

@ Trail to Eagle

 

Open to Scouts 13 or older

 

 

Requirement 3a – Come prepared to discuss.

 

 

Eagle Required Merit Badge

 

Climbing MB

 

@ COPE & Climbing

 

Open to Scouts 13 or older

 

 

Climbers need to bring long sleeve shirt, long pants, and acceptable footwear (sneakers or flexible closed toe shoes)

 

Climbing will be on our climbing wall and on open rock faces.

 

Double Period Class
$20 Program fee

 

Communication MB

 

@ Trail to Eagle

 

Open to Scouts 13 or older

Requirements #5 – Attend a public meeting, etc.

#8 - Plan a troop or crew court of honor, campfire program, or an interfaith worship service. etc.

 

 

Eagle Required Merit Badge

 

Cooking MB

 

@ Scoutcraft

 

Open to Returning Scouts

Requirements #3 - Bring in the "Nutritional Facts" labels from 5 different food items.

# 5 - Complete at home and bring all paper work and verification.

# 7 - Complete at home and bring all paper work and verification.

 

Will be cooking lunch in Scoutcraft area on Wednesday

 

Eagle Required Merit Badge

 

Digital Technology MB

 

@ Tech Center

 

Open to All Scouts

 

Requirement #1 - Show your counselor your current, up-to-date Cyber Chip card.

 

 

Emergency Preparedness MB

 

@ Scoutcraft

 

Open to Returning Scouts

Requirements #1 – Earn First Aid MB

#2c - Complete a family plan

#6c - Your community's emergency

management director

#8a, 8b, 8c - troop mobilization

#9a, 9b or 9c – family safety

 

 

Eagle Required Merit Badge

 

Environmental Science MB

 

@ Nature

 

Open to Scout 13 or older

 

 

Merit Badge Pamphlet is required for this class

Meets for a Double Period.

Class requires some hand written essays.

 

Eagle Required Merit Badge

 

Family Life

 

@ Trail to Eagle

 

Open to Scout 13 or older

This is a family centered merit badge.  You need to do the requirements with your family and bring documentation to camp of how you met each requirement

 

By Appointment only.

 

 


Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

Fingerprinting MB

 

@ Craftshop

 

Open to All Scouts

 

 

Bring a pencil to dinner.  Class starts immediately after dinner on Monday or Tuesday.

 

 

First Aid MB

 

@ Scoutcraft

 

Open to Returning Scouts

Requirements #1 – Must have first aid skills up to and including First Class.

#2d – Make a first aid kit for your home and bring evidence to camp.

 

 

 

Eagle Required Merit Badge

 

Fishing MB

 

@ Nature

 

Open to All Scouts

 

Requirement #9 - Catch at least one fish, clean it, and cook it. Scouts may have to devote some out of class time to fishing in our lake or river or bring documentation that they have completed this requirement.

Camp Hinds does have poles available to Scouts, however, we welcome Scouts to bring their personal fishing gear.

 

Forestry MB

 

@ Nature

 

Open to All Scouts

 

 

None

 

 

Geocaching MB

 

@ Scoutcraft

 

Open to Returning Scouts

 

 

Requirement #8 – Do one and bring documentation

 

 

A GPS device is helpful but not required.

 

 

Geology MB

 

@ Nature

 

Open to All Scouts

 

 

None

 

 

 

 

 

Indian Lore MB

 

@ Craftshop

 

Open to All Scouts

 

 

Requirement #1 - Give the history of one American Indian tribe

 

 

A GPS device is helpful but not required.

 

 

Kayaking MB

 

@ Aquatics

 

Open to Returning Scouts

 

Needs to be classified as a Swimmer.

 

Bring footwear that can get wet for swamping.

 

Leatherwork MB

 

@ Craftshop

 

Open to All Scouts

Requirement #4 - Recondition or show that you can take proper care of your shoes, a baseball glove, a saddle, furniture or other articles of leather. Bring documentation.

 

 

Lifesaving MB

 

@ Aquatics

 

Open to Returning Scouts

Must pass the camp swimmer’s test.

Must complete swimming requirements through First Class and have Swimming Merit Badge.

 

Needs to participate in a CPR session at camp or present a CPR certification.

 

Mile Swim

 

@ Aquatics

 

Open to All Adults and Scouts

 

 

Needs to be classified as a Swimmer.

 

 

 


Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

Model Design & Building MB

 

@ Craftshop

 

Open to Returning Scouts

 

Requirement #4 – Complete one option.

#5 – Start working on this requirement.

 

 

Motorboating MB

 

@ Aquatics

 

Open to Scouts 13 and older

 

Needs to be classified as a Swimmer.

Must have Swimming MB and one boating merit badge.

 

Class Size is limited

Needs to participate in a CPR session at camp or present a CPR certification.
$30 Program fee

 

Music MB

 

@ Rec Hall

 

Open to All Scouts

Requirement #3 -If you have participated in your school band or chorus please bring a note/program showing your participation.

#4 – Bring documentation

Evening merit badge.  Meets Monday, Wednesday, and Thursday.

 

Scouts are welcome to bring instruments to play in class.

 

Nature MB

 

@ Polaris Area

 

Open to All Scouts

 

 

It is recommended that you start working on requirement #4

A great introduction badge to all areas of nature.

 

Orienteering MB

 

@ Scoutcraft

 

Open to Returning Scouts

Should have map & compass requirements completed through First Class.

Requirement #7 - Take part in two orienteering events before camp.

 

Bring an orienteering compass if you have one.

 

Personal Fitness MB

 

@ Sports

 

Open to Returning Scouts

 

Requirement #1a & 1b – complete before camp.

Requirement #7 & #8 – complete after camp.

 

 

Eagle Required Merit Badge

 

Personal Management MB

 

@ Trail to Eagle

 

Open to Scouts 13 or older

Requirement #2 takes 13 weeks to complete a personal expense report.  Requirement #1 and #8 are family based requirements that must be done at home.

Merit badge pamphlet is required for this badge.

 

Eagle Required Merit Badge

 

Photography MB

 

@ Tech Center

 

Open to All Scouts

 

Participants must bring a digital camera from home.  You will not be able to complete the requirements with a phone camera.

 

 

Pilot Pistol Experience

 

@ Shooting Sports

 

Open to Scouts 14 or older

 

 


$30 Program fee

 

Pioneering MB

 

@ Scoutcraft

 

Open to Returning Scouts

 

Requirement #2a – Complete the rope related requirements up through First Class.

 

 

 

 

Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

Polaris

 

@ Polaris Area

 

Open to first year campers

 

 

Needs to be a first year camper

Class meets a double period.

Will include a day hike and an overnight campout.

Scouts need to bring extra water bottles and a day pack for the hike.

 

Radio MB (Broadcast option)

 

@ Tech Center

 

Open to All Scouts

 

None

 

 

 

Rifle Shooting MB

 

@ Shooting Sports

 

Open to Returning Scouts

 

 

 

None

 

Double Period Class

Class Size Limited
$30 Program fee

 

Robotics MB

 

@ Tech Center

 

Open to Scouts 13 and older

 

 

Complete Req #6a or be prepared to do Req #6b (Robotics competitions)

 

Double Period Class

 

Rowing MB

 

@ Aquatics

 

Open to All Scouts

 

 

Needs to be classified as a Swimmer.

 

Bring footwear that can get wet.

 

Badge could be challenging for small frame boys

 

Scuba Diving MB

 

@ Aquatics

 

Open to Scouts 13 and older

 

See SCUBA description on page 20 for details


$405 Program fee

 

 

Sculpture MB

 

@ Craftshop

 

Open to Returning Scouts

 

 

 

None

 

 

Shotgun Shooting MB

 

@ Shooting Sports

 

Open to Scouts 13 and older

 

 

Must be at least 13 years old.

Preferred that they already have Rifle Shooting MB


$30 Program fee

 

 

 

Merit Badge

Area/Location

Available to

Notes

Prerequisites/Preparation

Additional Information

 

 

Small Boat Sailing MB

(Sailing Experience)

@ Aquatics

 

Open to Scouts 13 and older

 

Needs to be classified as a Swimmer and have either Rowing MB or Canoeing MB

 

 

Scouts need to signup for one of the Older Boy Sailing Experience sessions and attend the session on Wednesday evening.

 

Soil & Water Conservation MB

 

@ Nature

 

Open to Returning Scouts

 

 

 

 

Space Exploration MB

 

@ Tech Center

 

Open to All Scouts

 

 

 

None

 

 

Swimming Instruction

 

@ Aquatics

 

Open to All Scouts

 

 

 

None

 

 

Swimming MB

 

@ Aquatics

 

Open to All Scouts

 

 

Needs to be classified as a Swimmer.

 

 

Good for younger Scouts who can swim.  This badge is a pre-requisite for many other aquatics badges

 

Water Sports MB

(Water Skiing Experience)

@ Aquatics

 

Open to Scouts 13 and older

 

 

Needs to be classified as a Swimmer and have Swimming MB

 

 

Scouts need to signup for one of the Older Boy Water Skiing Experience sessions
$30 Program fee

 

Weather MB

 

@ Nature

 

Open to All Scouts

 

Complete one option for Req #9

 

 

 

Wilderness Survival MB

 

@ Scoutcraft

 

Open to Returning Scouts

 

Bring supplies for Req #5 (small survival kit)

 

On Wednesday Scouts will be sleeping in shelters they constructed.

 

Woodcarving MB

 

@ Craftshop

 

Open to All Scouts

 

Scouts must present their Totin’ Chip at class for Req #2a or earn it at camp before Friday’s class

 

Helpful if Scout brings a BSA approved carving knife to class

 

 

Please note that many merit badges require

Prerequisites that Scouts must complete and

Bring proof of completing to camp.  If the

Scout does not have documented proof of

Prerequisites, they will earn a partial and will

Need to complete the merit badges after camp.

 

 

Download pdf of Prerequisites


Last Update: March 11, 2016